The first in the series to be released in the US, Fire Emblem shares many similarities with another strategy game on the GBA: Advance Wars. That's because it's been designed by the same development studio.
The differences are subtle but important: where players control anonymous troops in the AW series, players command an array of different characters in Fire Emblem. If one of these characters dies during battle, he or she (or it) is gone for good, and will never be available in future missions. This added element means that players will have to really consider their strategies when attempting to complete the several dozen challenges in this lengthy storyline.
Fire Emblem Review by: - 8.5/10 Fire Emblem - Review In the distant past, the land of Elibe was ravaged by a devastating war known as The Scouring: Men and Dragons fought hard against each other, and the war was finally over after the latter were defeated and then never heard of again. Flash forward over a thousand years after the war, and the player, a newbie tactician, stumbles upon a lovely girl named Lyndis, who lives on her own at the planes of Sacae. The arrival of two knights from the kingdom of Caelin who inform Lyn of her royal ancestry, prompt her to seek her rightful place as ruler of the kingdom and ask her to prevent her evil uncle's rise to power are but the first in a series of events that shall bring great change in the land, for better or for worse. Released in the US at the winter of 2003, Fire Emblem is the seventh installment in the Fire Emblem franchise, a popular turn-based tactical RPG series in Japan (where it was released with the subtitle Rekka no Ken, which translates to Blazing Sword), and the first to be exported to the English-speaking world. And it shows: you can tell there's an expansive world as you play, but thankfully that really isn't much of a hindrance. Quite the contrary, actually: you will either spend quite a few time in the special Fire Emblem Wikis to find more about the history of the nations, or seek out the previous games. It may take some time to learn which faction is allied to whom and why, and which lord governs which castle, but after a while the player gets drawn into the world and learns to recognise the names.
The story focuses on a few selected young nobles and their quests for peace, family, identity and the occasional good brawl, and is dependant on typical fantasy tropes: lost kingdoms, end-of-the-world scenarios, evildoers seeking power, a bunch of lords and misfits gathering together to restore the balance as a ragtag group, clashing philosophies between different cultures and peoples. Add a sprinkle of romance to the mix and you have a story that's more than serviceable, even if you can see where it's headed towards.
Not that one won't enjoy it: there's something to be said for a story that plays all the tropes straight and still manages to make you care. And even if they don't, there's always the characters to keep the player interested. While not exactly having the deepest of personalities, the people that gather around the tactician are all interesting and lovable. They all have a clearly defined goal, a few quirks to tell them apart, and have great chemistry with each other. From the calm and collected monk Lucian to hilarious and honey-tongued (not always successful, but he tries so damn hard!) womanizer Sain to dedicated and strong Lyndis, troubled troubadour Priscilla, mysterious and stoic horse rider Rath, innocent but just young lord Eliwood, big brother figure knight Oswin, brash and impulsive but ultimately good-natured Hector, bright archer Rebecca, and even 'For goodness sake, what have I even gotten myself into?'
Erk or Sera, a healer with alarmingly tsundere-ish sensibilities, almost all of the characters are memorable and a lot of fun. You might be tempted more than once to keep a unit in your team just because you have grown to love them a lot and can't force yourself to leave them behind. The brand-new (for the franchise) Support System even encourages the player to keep certain characters who happen to like each other together for a long time, both as a way to increase their stats and also progress each character's individual storyline. It's this adorable way that the characters bounce off of each other that can force one to play the game quite a few times, just to see all the different interactions and the resolutions to the different story lines that greatly enhance the gaming experience.
But Fire Emblem is not a visual novel, it's a strategy RPG first and foremost, and its real potential as a great game is revealed at the battling grounds. As the heroes make their way through diverse terrains (planes, mountains, hilltops, beaches, thick forests, deserts) and varying weather conditions (sunshine, rain, fog, snow), they will have to battle foes of increasing difficulty. This is where the game asks of the player to be at their most active, arranging the positions of the allies you have gathered in your journey in a chessboard-like arena to face your opponents and win under certain, specified conditions. You will have to carefully use every unit, item and terrain at your disposal (or as many as the game limits you to, since there are number restrictions) and be victorious, while also having as few casualties as possible and managing your budget well. After a while, you will even be rated based on five criteria with stars (from one to five): Tactics (how many turns you have taken to finish the game so far), Survival (the fewer allies have died, the higher the rating), Funds (how much money you have, both in cash form and as the total price of items at your collective inventory), Experience (how much experience your characters have gathered from their battles), and Combat (how good you are in single combat with the enemy). The first section of the game is largely a tutorial: the enemies never quite flood the team, allies are added to the group generously, items and money are bountiful. It is in the second section of the game where the game show its true complexity, and things get rather difficult.
Organizing your team is one of the most important things to consider before entering the field of battle. The various characters are divided into Classes, groups of characters who share roughly the same attributes.
Each has special advantages and disadvantages over other opponents and team mates. For example, Pegasi Knights ride on flying horses, therefore they can traverse very long distances in comparison to most units and come to their friends' aid, but they are rather frail warriors and very susceptible to the Archer's arrows.
Here's another example: magic users can use magic to attack from a distance and defeat an opponent while he hasn't yet reached them, but they are weak against direct physical hits. One can organise their team in any way they so desire before any battle in a special screen, and there is no set strategy to beat the game, so one is free to experiment. Take your time to use every new recruit you become allies with and familiarize yourself with as many different and diverse battle styles you can. Of special mention is the Weapon system. Not all Classes can use all equipment, and they also can use them to better effect than others. The same applies to magic. Furthermore, both Weapons and Magic have strengths and weaknesses.
For example, Swords are stronger against Axes, while Axes are stronger against Lances, and Lances are stronger against Swords, a la rock-paper-scissors. This is called the Weapons Triangle. It is best to either make notes of these pieces of information whenever they appear on screen or memorize them for future reference, as they can prove invaluable to get a player out of a pinch.
Moreover, one always need to keep an eye out for the amount of times a character can use an item. Unfortunately, weapons can break if one uses them for too long, and the same rule applies to magic books used for spell casting. Thankfully, one can turn to nearby villagers who can donate useful weapons and items if you visit their homes and talk to them, or buy anything they need from shops scattered all over the maps. One can inspect the area before a battle and find out where the shops are and how to get there, and even move items between the units, so that they all have what they can actually use. As if the game wasn't challenging enough, there's also the feature of permanent death.
If a character dies during a battle, they cannot be brought back to life, you lose all of the items they were carrying, and you cannot progress their individual story line. This is a rather divisive addition to the game play: some players adore it, as it makes every turn count and every decision more important, while others loathe it, because it punishes even the smallest mistake and forces them to replay entire campaigns if something goes wrong. This is the reason why the game focuses on a few selected protagonists: if you lose them, you have to replay a match, but keeping track of more than thirty characters would be next to impossible. Either way, expect to play a few levels more than once, just to make sure you don't lose any precious team mates. Thankfully, one can also strengthen their team during the course of the game, as the great number of opponents can be reduced with clever tactics and a few good knocks to the head. Whenever a character enters single combat (an event that is triggered when two units are adjacent to each other, or within a specified range that varies with the character's Class), they get awarded experience points, which lead to leveling up and stats boosts. As units grow, they can even receive special items that allow them to change into more powerful Classes and get even stronger.
This is an RPG, after all, so make sure you grind every once in a while. Also make sure to unlock hidden levels by performing exceptionally in specific maps. These extra missions have significantly harder opponents for you to face, but also feature big rewards, both in the form of items and training experience, and are worth the risk. As one can see, Fire Emblem has quite a deep and complicated game play, and while it might strike a few gamers as too familiar with that of Advance Wars (the previous hit by developers Intelligence Systems), it manages to feel fresh and different thanks partly to its presentation. In contrast to the more cartoony and round art style found in Advance Wars, Fire Emblem adapts an art style reminiscent of anime artwork for the dialogue scenes and the cut scenes, and short sprites for the battle maps, with small changes for the single combats. They all look exceptional. The visual novel-like dialogue scenes feature handsome character designs, with big expressive eyes and many details indicating a character's social status.
Even the villains and the side characters get their share of memorable portraits. The bright and pleasing colours are also a big plus. The sprites are distinguished by Class and while they lack the details found on the artwork before, they still have a lot of charm. 'Charming' would be a fitting word to describe the art of the game in general, actually. The single combat scenes feature wonderful animation for the attacks (which can be turned off if one is bored), and you sometimes wish to enter battle only to see these delicate sprites vanquish entire armies with their awesome swordplay or magic moves. Also of note are the lovingly drawn static shots of certain important events in the story: while having a different colour pallet than the portraits (they give off the feel of old, saturated photographs, or half-remembered memories), they look very good and immediately catch the eye, as they emphasize the importance of certain events in the story. As for the music, the tunes used are catchy and upbeat, though some battle themes may get tiring the millionth time one gets to hear them.
Still, there are some pretty nice and delicate tunes to be found here, like Ninian's theme. I think it's time for a personal confession: I thought I'd be bored out of my skull before I played Fire Emblem. I never was one to play strategy games, and the thought of losing a character I had grown to love for ever was pretty daunting. Still, I don't think there's a bigger recommendation to be made than by someone who changed their mind after trying. Fire Emblem is an addictive, exciting game, a journey with some lovable characters, and a window to an entire new plane in gaming more people should venture to. Graphics 8 Sound 7 Addictive 10 Depth 10 Story 8 Difficulty 8.
The rightful heir to the throne of Rikea is finally returning home after many years lost to her people. But before the celebrations can begin, you must first guard her through the evil lands that await before you, by taking charge of an elite group of soldiers possessing skills unlike any other.The first Fire Emblem title to be released outside of Japan includes an all new quest featuring a selection of warriors, wizards and dragons (both good and bad). Battle through turn-based environments and choose your moves wisely, as those you lose during a fight will be lost for good. View picture gallery Go to the sound test once you have unlocked it, then press R. The screen for selecting songs will disappear.
Every time you press A, the picture will change-It should have all of the the still pictures of events that you have gotten, with several more in addition. Press B or Start to exit. Control Enemy Units Place a Mine anywhere on the field. When an enemy unit walks onto it, while they are taking damage, reset your game. When you continue your game, it shows the enemy being damaged again, and then you can control your enemy units. Use this to make them discard all of their items, retreat, or attack units that you want to level up. Note.
Enemy units can only be controlled for one turn. Keeping ring effects for more than 1 turn If you wish to keep the effects of Nil 's/Ninian 's rings for more than one turn, have the affected character be rescued. This will allow you to keep the effect for another turn. Repair Items to Full Usage To do this little nifty trick, first you must have an item such as a lockpick, or a healing item (Vulnerary or Elixer.) Okay, now the only thing you have to do is let an enemy thief steal your item, then just steal it back from him, and it will be completely usable at full.
Example: Lockpick 9/15 Usage, Enemy theif steals it, Your theif steals it back, it is now at full potential once again, and voila Battle History (view ratings for complete games) Beat Eliwood 's Tale once. Eliwood 's Tale, Hard Mode Beat Eliwood 's Tale once. Hector 's Tale (more chapters/enemies) Beat Eliwood 's Tale once. Hector 's Tale, Hard Mode Beat Hector 's Tale once.
Lyn 's Tale, Hard Mode (no tutorial) Beat Eliwood 's Tale once. Support Conversation (read unlocked supports) Beat Eliwood 's Tale once. Fell Contract Defeat Sonja or steal from Sonja in Chapter 26x Guiding Ring In Ch.22(23), have a Thief STEAL it from Jasmine. Guiding Ring In Ch.27(29), have a Thief STEAL it from one of the Snipers on the wetern side of the temple. Hero Crest In Ch.20(21) have a Theif STEAL it from Oleg.
Hero Crest In Ch.22(23), send a unit w/high luck to the area left of the top-left most skeleton. Knight Crest In Ch.24(26), have a Thief STEAL it from the southern-most Cavalier. Ocean Seal Found in Chapter 22 by moving a thief onto the bottom right corner of the map. Sound Test, Movie Gallery, and Tactician Rating Beat the game once and in the Extra section,you will find Sound Test, Movie Gallery, and Tactician Rating. You wont get all of the songs if you dont get 100% and play every side quest.
Same thing for Movie Gallery, you must beat the all of the game once to see all the cutscenes. Tactician Rating rates you in four catergories on how well you did on the whole game.
Sound Test Beat the tutorial Tactician Rating Beat the game once. Special Scenes w/ Hector or Eliwood Hector:Get an A support w/ either Florina, Farina, or Lyn before beating the game. Eliwood:Get an A support with either Ninian, Fiora, or Lyn before beating the game. Eliwood Chapter 13x Visit the village in the top left-hand side of the map. Eliwood Chapter 16x Keep at least one of the NPC soldiers alive.
Eliwood Chapter 18x Finish chapter 18 in 15 turns or less. Eliwood Chapter 22x Recruit Hawkeyes and gain 700XP or more with your entire party.
Each member 's XP gain contributes to this total. Eliwood Chapter 26x Recruit Nino and have her Talk with Jaffar. Eliwood Chapter 29x No special requirements. Hector Chapter 13x Visit the village in the top left-hand side of the map. Hector Chapter 17x Keep at least one of the NPC soldiers alive. Hector Chapter 19x Finish chapter 19 in 15 turns or less.
Hector Chapter 19xx Before chapter 11, train Nils to at least level 7 and kill the magic barrier in chapter 19x. Hector Chapter 23x Recruit Hawkeyes and gain 700XP or more with your entire party. Each member 's XP gain contributes to this total.
Hector Chapter 28x Recruit Nino and have her Talk with Jaffar. Hector Chapter 31x No special requirements. Hector Chapter 32x Finish chapter 32 in 20 turns or less.
Lyn Chapter 7x Finish chapter 7 in 15 turns or less. Sound Test: Random Mode In the Sound Test, simply press select and you will go into Random Mode. By pressing left or right on the control-pad you can switch to a different song. Press either B or Select to return to the regular setting.
Different Game Endings Fire Emblem 7 actually has three different endings with changes in each. Here is how you obtain them: Ending 1: The 'default ' ending. Complete one or fewer Kishuna chapters to obtain it. Ending 2: A hidden ending with minor changes to the final boss fight, such as a different death quote. Complete two Kishuna stages to obtain it. Ending 3: The hardest ending to recieve.
It has major changes, including a different death quote from Nergal, new dialogue, and a new 'Fin ' picture at the end of the game with Nergal and his wife. Complete all three Kishuna chapters to obtain it.Note: The 'Kishuna ' chapters are 19xx, 22x, and 32x. Secret Shops Secret Shops are hidden on the maps and can only be found by a character with a Member 's Card special item, which can be stolen from an enemy in chapter 19. These Secret Shops sell high-level weapons and even items to promote your characters. Chapter 19 - One is in the clearing between the two broken walls above the room with the two treasure chests in the upper left corner of the map, and the other is behind a wall in the lower-right corner.
Chapter 21 - The empty room in the upper-left corner of the map. Chapter 23 - There are two versions of this map.
If the boss is Linus, the shop will be on the right side of the map, on the island. Otherwise, it will be in the trees above the lone house slightly left of center. Chapter 29 - In the two-by-two square area left of the lone treasure chest at the bottom-left. You must use a warp staff to get there.
Chapter 30 - In the very upper-right corner of the map, among the trees. Silver Card In chapter 18x were there is a magic seal, have a thief steal it from the boss. The silver card will make the prices of items from shops cut in halve.
NOTE: Make sure to steal the silver card before you break the magic barrier. You must be playing on Hard difficulty as well. Triangle attack (Automatic critical) In Hector 's story, obtain Farina, Florina, and Fiora. Then, use all of them on the field of battle. Have two of them WAIT right next to an enemy (on your turn).
Use the third (most powerful out of those three is highly recommended) to attack that enemy. In the battle sequence, you will see a really cool battle scene and you will do an automatic critical attack. NOTE: This will only work with these characters!
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Fire Emblem for Game Boy Advance. If you've discovered a cheat you'd like to add to the page, or have a correction, please. Level Up Marcus You will fight Darin's son Erik in chapter 14.
At that point, have Marcus enter the village from which Erik emerged. Stay there and defeat all but one enemy, an archer. Now enter the woods near the archer and wait. End your turn and the archer will try to shoot you, but the forest provides an evasion and defense boost and the shot misses. Keep ending your turn without taking action. You can keep this up until the archer's weapon breaks, which is a great way to level up Marcus. Submitted by: zxlyneliwoodhectorxz Restore Items If you have a stealable item stolen during battle by an enemy (such as an Elixir), you can steal the item back, and it will be refilled to maximum.
For example, Lyn is holding an Elixir, which stands at 1/3. It is stolen by an enemy thief, and then stolen back. The Elixir is back to its full 3/3 standing. Sound Test You must complete the tutorial. Fell Contract Beat Sonja or steal from Sonja in Chapter 26.
Hint - Support Abilities You know how in Eliwood's and Hector's tales you have support characters. To get characters to do support, just have characters that are compatible in adjacent squares for a certain amount of turns. Ice characters increase defense the most. Lightning characters increase critical hits the most. Fire characters increase Strength the most. Anima characters increase Speed the most.
Aoc i menu. Light characters increase Resistance the most. Dark characters increase Luck the most Unit Comparison Rebecca is better than Louise when trained Raven is better than Harken when trained Dart is better than Hawkeye when trained Erk is better than Pent when trained Cheap Items In Eliwood or Hector Hard mode get the extra chapter after Ch.18 The Dread Isle by finishing within 15 turns or less. Then take a thief and steal the silver card from the boss.
The silver card lets the holder pay half price for all of the items he or she buys but the person you go to the armory or vendor with has to have the silver card. More Hidden Characters. Heath: Heath appears when Nils gets sick and you must protect him. Talk to Heath with a lord (Lyn, Hector, or Eliwood) to get him to join you. Nino: When you go to protect the prince, talk to Nino on the way with one of the lords. Farina: On Hector ch.25 (after you beat the game) you can get Florina’s brother but you must have 20,000 g to get him. Harken: You can get him on the snowy level, when it starts snowing for the third time; he will appear with a couple of cavaliers and a Paladin.
To get him, talk to him with Isadora, Marcus, Lowen, or Eliwood and he will join your party. He has some average stats, but has a good weapon, the Brave Sword. You get him if the Boss is Jerme. Hidden Characters. Harken: At the level where it snows, after it starts to snow the 2nd time, if you have not killed more than 3 upgraded enemies (Sniper, Druid, etc.) Harken (a Hero) will appear in the upper left hand corner. Talk to him with Eliwood, Lowen, or Marcus and he will join your party. Canas: Canas specializes in magic like Flux and Luna, the opposite of Erk's abilities.
As you progress through the game you will eventually be asked to 'Accept this side Quest?' When you are asked for the first time, select yes. You will be taken to a level that requires you to defeat pirates in order to get passage to an island. When you begin that level head on straight up. Visit the first or second house. Talk to Canas, he'll join your group. Dart: Dart is in the same level that you'll find Canas.
DO NOT fight him or his capitan, just talk to the capitan. Dart will join your group within the next few levels. You may be asked to accept another side quest.
If so select yes. Legalt: Legalt is a thief like Matthew. In chapter 19: Dragon's Gate, you will notice a thief in a red coat running around. He'll try to open two chests on the castle's right side, and will run back to where he first appeared and disappear. Use Lyn or Eliwood to confront him. Talk to him and he will join your group.
Fire Emblem Gba Gamestop
Control Enemies In the chapter where you get your first mine, set it down somewhere. Hopefully an enemy will step on it.
When he does turn it off while it's exploding. When you go to resume chapter it will show the enemy getting blown up.
When it does you can control the enemies! Get Karla In chapter 29x Battle Preparation have Barte a level 5 Warrior. When you do a woman comes out of the battle arena. Have Barte talk to her. When he does he fights her.
If you don't kill her and she doesn't kill you she joins your party. Karla's a sword master and she is Karel's sister. Hector Mode To unlock Hector Mode, beat the game once. Hard Mode To unlock Hard Mode, beat the game once.
Secret Levels Train your lords in arenas (smart) or in combat (not very smart) to the combined level of 50 before the level 'Four Fanged Offense' and then you will access an alternative 'Four Fanged Offense' level where you are in Bern and you do not get Wallace. Instead, a level 3 Warrior appears to the bottom right of the screen named Geitz. If you talk to him with Dart then he will become yours. In Lyn's Quest, train Nils to at least level 10 (this can be done by making a character wait every turn and than letting Nils Play for them. After beating Lyn's Quest, begin Eliwood or Hector's Quest.
When you get to the level 'The Dread Isle', beat it in under 20 turns to be asked to embark on a side quest. Accept this and you will enter the level 'Prisoner of Magic'.
After a few turns in this level a Magic Seal unit called Kishiuna will appear. Kill the boss, than surround Kishiuna. If you kill him, than you will be asked to embark on another side quest called 'A Glimpse in Time'. Ocean Seal In the Nabata Desert Level (Living Legend), Use a thief or Canas and move him to the area near the place where you first see Hawkeye. Move him to about 4 squares left of the bottom right of the screen and you will find an Ocean Seal. This seal can change a pirate (Dart) to a Berserker. If you train Dart to level 20 and then use the Ocean Seal on him, than he will become significantly more powerful than Hawkeye.
Hidden Character Karel Ch.25: Pale flower of Darkness The snow will stop right after Nils tells you it will. Then Nils warns you that the snow will start up again. When it starts up again a Blade Master named Karel will appear in the top left corner just under where the Druid was. Talk to him with Eliwood and he will join your cause. Little tip: if you do get him, use him and Lord pent to kill Kenneth.
Yet More Hidden Characters. Guy: Talk to him with Matthew.
Erk: Talk to him with Serra. Priscilla: Visit the village in the same level with Erk. Raven: Talk to him with Priscilla. Lucius: Talk to him with Raven. Fiora: Talk to her with Florina.
Rath: Talk to him with Lyn. Hawkeye: Talk to him with Eliwood. Wallace: Talk to him with Lyn, Kent, Sain, Wil, or Florina.
Geizt: Talk to him with Dart. Vaida: Talk to her with Eliwood.
Renault: Visit the ruins in the top left corner of Chapter 30. Buried Treasure In the chapter where you first meet Pent and Hawkeye, go near the fossils on the ground with a thief character to find some rare items. There are two items by each fossil. 'Valorous Roland' Chapter 28 Tip Mclose enough to a lava square to make an enemy stop on it to deal damage to him. Get Jaffar to Join Your Party Get Nino to join your party and in the same chapter have Nino talk to Jaffar. Bonuses Beat the game once to unlock all of the Extras in the menu. This includes Tactician Rating, Sound Test and Movie Gallery.